![]() ![]() ![]() Their damage output is now more variable as a result. The effectiveness of Direct Damage spells (eg Spirit Leech) is now modified according to context, bringing them more in line with other spell types.Hero actions that damage the entire target army cause significantly less damage.Rebalanced traits and followers that could affect Hero action success chance.Reduced AI-controlled Hero success chance on Easy and Normal difficulties.AI-controlled Heroes now receive half the amount of XP that the player would following an action.Blood Knights can also be directly improved with two technologies: Turning Knightly Orders (bonuses to Melee Attack, Melee Defence and Charge Bonus), and Delusions of Grandeur (Upkeep and Recruitment Cost reductions). They also have the Frenzy ability, meaning they deal more damage as long as their leadership is high. Heavily armoured and shielded with a high Charge Bonus, they smash into infantry with ease, and with the Anti Large ability, they are apt to take on larger foes. Tier 5 Shock Cavalry, Blood Knights are recruitable from the Vampire’s Keep building (along with the Black Coach).In undeath, their skill is no less potent: they are among the most powerful cavalry in The Old World. Once the order of The Knights of The Blood Dragon, these noble warriors were dominated and given The Blood Kiss by the vampire Walach of the Harkon family.Update 1 also introduces our first FreeLC content: the Blood Knights shock cavalry for the Vampire Counts.Luckily, we don't have to pay for everything, as the first major patch was relased today, including the free DLC, the Blood Knights unit for the Vampire Counts faction.
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